“Light: Reflection and Refraction”
🟢 Lite — Quick Review (1h–1d)
Rapid summary of reflection and refraction for last-minute NABTEB revision.
Reflection occurs when light bounces off a surface. Refraction occurs when light changes direction as it passes from one medium to another.
Laws of Reflection:
- The angle of incidence ($i$) equals the angle of reflection ($r$): $i = r$
- The incident ray, reflected ray, and normal all lie in the same plane
Key Definitions:
- Angle of incidence ($i$): Angle between incident ray and the normal
- Angle of reflection ($r$): Angle between reflected ray and the normal
- Normal: Line perpendicular to the reflecting surface at the point of incidence
- Virtual image: Image that cannot be formed on a screen (appears to be behind the mirror)
Types of Reflection:
- Regular (specular) reflection: From smooth surfaces like mirrors — rays remain parallel
- Diffuse reflection: From rough surfaces like paper — rays scatter in different directions
Mirror Formula: $$\frac{1}{f} = \frac{1}{u} + \frac{1}{v}$$
Where $f$ = focal length, $u$ = object distance, $v$ = image distance. For concave mirrors, $f$ is positive; for convex mirrors, $f$ is negative.
Magnification: $$m = \frac{\text{image height}}{\text{object height}} = \frac{v}{u}$$
Laws of Refraction (Snell’s Law): $$\frac{\sin i}{\sin r} = \frac{n_2}{n_1} = \frac{v_2}{v_1}$$
Where $n$ is the refractive index, $i$ is angle of incidence in medium 1, $r$ is angle of refraction in medium 2.
Refractive Index: $$n = \frac{\text{speed of light in vacuum}}{\text{speed of light in medium}} = \frac{c}{v}$$
Absolute refractive index of a medium: $n = \frac{\sin i}{\sin r}$ (measured when light goes from vacuum to the medium).
Critical Angle: When light travels from a denser to a rarer medium: $\sin c = \frac{n_2}{n_1}$ (where $n_1 > n_2$)
Total Internal Reflection: Occurs when angle of incidence in the denser medium exceeds the critical angle. This is the principle behind fibre optic cables.
⚡ NABTEB Exam Tip: For mirror questions, use the sign conventions consistently — for real objects, object distance $u$ is always negative. For lenses, real objects have $u$ negative, real images have $v$ positive.
🟡 Standard — Regular Study (2d–2mo)
For NABTEB students who want a solid understanding of reflection and refraction.
Plane Mirrors:
A plane mirror produces a virtual, laterally inverted image that is:
- The same size as the object
- The same distance behind the mirror as the object is in front
- Laterally inverted (left and right appear swapped)
Spherical Mirrors:
Concave mirrors (diverging):
- Bulge inward (curved away from incoming light)
- Reflective surface is on the inner, concave side
- Can produce real or virtual images depending on object position
- Used as shaving mirrors, dentist mirrors, and in torch reflectors
- Principal axis passes through centre of curvature (C) and pole (P); focal point (F) is midpoint of C and P, so $f = R/2$
Convex mirrors (diverging):
- Bulge outward
- Reflective surface is on the outer, convex side
- Always produce virtual, diminished (smaller) images
- Used as rear-view mirrors in vehicles (wider field of view)
- $f$ is taken as negative
Mirror Positions — Concave Mirror:
| Object Position | Image Position | Image Type |
|---|---|---|
| Beyond C | Between C and F | Real, inverted, diminished |
| At C | At C | Real, inverted, same size |
| Between C and F | Beyond C | Real, inverted, magnified |
| At F | At infinity | No image formed (rays are parallel) |
| Between F and P | Behind mirror | Virtual, upright, magnified |
Lens Formula: $$\frac{1}{f} = \frac{1}{u} + \frac{1}{v}$$
Converging (Convex) Lens:
- Thicker in the middle
- Can produce real or virtual images
- Used in magnifying glasses, cameras, spectacles for hyperopia
- $f$ is positive
Diverging (Concave) Lens:
- Thinner in the middle
- Always produces virtual, diminished images
- Used in spectacles for myopia (nearsightedness)
- $f$ is negative
Lens Positions — Convex Lens:
| Object Position | Image Position | Image Type |
|---|---|---|
| Beyond 2F | Between F and 2F | Real, inverted, diminished |
| At 2F | At 2F | Real, inverted, same size |
| Between 2F and F | Beyond 2F | Real, inverted, magnified |
| At F | At infinity | No real image formed |
| Between F and lens | Same side as object | Virtual, upright, magnified |
Refraction Through a Glass Slab:
When light passes through a parallel-sided glass slab:
- It undergoes two refractions (air → glass, then glass → air)
- The emergent ray is parallel to the incident ray (lateral displacement occurs)
- The angle of deviation depends on the refractive index and angle of incidence
Dispersion:
White light splits into its component colours (spectrum) when passed through a prism because different wavelengths of light are refracted by different amounts. Violet light refracts most; red light refracts least.
$$n_{\text{violet}} > n_{\text{red}}$$
This is because the refractive index of a material is inversely proportional to wavelength.
Power of a Lens: $$P = \frac{1}{f} \text{ (in metres)}$$
Unit: Dioptre (D). Converging lenses have positive power; diverging lenses have negative power.
⚡ NABTEB Exam Tip: In refraction questions, always check whether light is going from rarer to denser (ray bends towards normal) or denser to rarer (ray bends away from normal).
🔴 Extended — Deep Study (3mo+)
Comprehensive coverage for NABTEB physics students who want thorough understanding.
Derivation of Mirror Formula:
For a concave mirror with object distance $u$ and image distance $v$:
From geometry of similar triangles (triangle formed by object height and image height): $$\frac{h’}{h} = \frac{v - f}{f} = \frac{-v}{u}$$
(negative sign because image is inverted relative to object)
So: $\frac{h’}{h} = -\frac{v}{u}$ and also $\frac{h’}{h} = \frac{v - f}{f}$
Equating: $-\frac{v}{u} = \frac{v - f}{f}$
Cross-multiplying: $-vf = uv - uf$
Rearranging: $uv = vf + uf = u(v + f)$
Dividing both sides by $uvf$: $$\frac{1}{f} = \frac{1}{u} + \frac{1}{v}$$
Critical Angle and Total Internal Reflection Derivation:
When light goes from denser (medium 1, refractive index $n_1$) to rarer (medium 2, refractive index $n_2$): $$\frac{\sin i}{\sin r} = \frac{n_2}{n_1}$$
As $i$ increases, $r$ increases. At the critical angle $c$, $r = 90°$ (refracted ray grazes the surface): $$\sin c = \frac{n_2}{n_1}$$
Since $n_1 > n_2$, $\sin c < 1$, and $c$ has a real value. If $i > c$, $\sin r > 1$ — impossible, so no refraction occurs. This is total internal reflection.
Applications of Total Internal Reflection:
- Optical fibres: Light signals travel through glass fibres by TIR, enabling internet and telephone communications
- Prism periscopes: Right-angled prisms produce TIR, used in submarine periscopes
- Diamond cutting: Diamond’s high refractive index (2.42) causes brilliant TIR, creating sparkle
- Binoculars: Porro prisms use TIR to lengthen light path and produce erect images
Image Formation — Detailed Ray Diagrams:
For mirrors, two principal rays are sufficient to locate the image:
- Ray parallel to principal axis — passes through F (concave) or appears to come from F (convex)
- Ray through centre of curvature — reflects back on itself (C is on the path of the incident ray in spherical mirrors)
- Ray through pole — reflects at equal angles with the normal
For lenses:
- Ray parallel to axis — passes through F on the far side (convex) or diverges as if from F on the same side (concave)
- Ray through optical centre — continues straight without deviation
- Ray through focal point — emerges parallel to the axis
Refractive Index and Speed of Light:
Since $n = c/v$, light travels slower in denser media. This is because light interacts with atoms in the medium, causing a delay.
For light passing from medium $n_1$ to $n_2$: $$n_1 \sin i = n_2 \sin r$$
This is Snell’s Law in a form that does not require explicit velocity ratios.
Lens Maker’s Formula: $$\frac{1}{f} = (n - 1)\left(\frac{1}{R_1} - \frac{1}{R_2}\right)$$
Where $R_1$ and $R_2$ are the radii of curvature of the two surfaces (positive if centre of curvature is on the outgoing side).
Combination of Thin Lenses:
For lenses in contact (or separated by a small distance): $$\frac{1}{f_{\text{eq}}} = \frac{1}{f_1} + \frac{1}{f_2} + \ldots$$
Power of combination: $P_{\text{eq}} = P_1 + P_2 + \ldots$
Aberrations:
- Spherical aberration: Rays from the edge of a spherical mirror/lens focus at a different point than paraxial rays. Minimised by using parabolic mirrors or aperture stops.
- Chromatic aberration: Different wavelengths focus at different points (dispersion). Corrected by using achromatic doublets (two lenses of different glasses).
⚡ NABTEB Quick Reference:
- Mirror formula: $\frac{1}{f} = \frac{1}{u} + \frac{1}{v}$
- Lens formula: $\frac{1}{f} = \frac{1}{u} + \frac{1}{v}$
- Magnification: $m = \frac{v}{u} = \frac{h’}{h}$
- Snell’s Law: $n_1 \sin i = n_2 \sin r$
- Critical angle: $\sin c = \frac{n_2}{n_1}$
- Power: $P = \frac{1}{f}$ (dioptres)
- Lens maker: $\frac{1}{f} = (n-1)\left(\frac{1}{R_1} - \frac{1}{R_2}\right)$
📐 Diagram Reference
Clean educational diagram showing Light: Reflection and Refraction with clear labels, white background, labeled arrows for forces/fields/vectors, color-coded components, exam-style illustration
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