Engineering Mechanics — Dynamics
🟢 Lite — Quick Review (1h–1d)
Rapid summary for last-minute revision before your exam.
GATE Weightage: ~5–8 marks/year (Mechanical branch); often combined with statics in a single 2-mark question.
Kinematics of Particles
- Rectilinear motion: x(t), v = dx/dt, a = dv/dt = d²x/dt²
- Projectile motion: Range R = (u² sin 2θ)/g, Max height H = (u² sin²θ)/(2g), Time of flight T = (2u sinθ)/g
- Curvilinear motion: Separate into horizontal and vertical components
Newton’s Laws & Force Analysis
- F = ma — core equation; identify all forces, draw Free Body Diagram (FBD)
- Weight = mg downward; normal force perpendicular to surface; friction f ≤ μN
- Common mistake: Forgetting that weight changes with g in different planet problems
Work-Energy & Impulse-Momentum
- Work-Energy: W = ΔKE = ½m(v² – u²)
- Potential energy: gravitational PE = mgh; spring PE = ½kx²
- Conservation of energy: Total mechanical energy constant if no non-conservative forces
- Impulse-Momentum: J = Δp = ∫F dt; for constant force: J = F·Δt = m(v – u)
- Conservation of momentum: External force = 0 → m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂
Collisions
| Type | e (coefficient of restitution) | KE after collision |
|---|---|---|
| Perfectly elastic | e = 1 | KE conserved |
| Inelastic | 0 < e < 1 | KE lost |
| Perfectly inelastic | e = 0 | Bodies stick together |
- e = (v₂ – v₁)/(u₁ – u₂) = relative speed of separation / relative speed of approach
Rigid Body Rotation
- Angular displacement θ (rad), ω = dθ/dt, α = dω/dt
- Torque: τ = Iα (analogous to F = ma)
- Moment of inertia I = Σmr² for discrete; I = ∫r² dm for continuous
- Rotational KE = ½Iω²
- Angular momentum L = Iω; τ = dL/dt
Key Formulas Summary
Linear: v = u + at, s = ut + ½at², v² = u² + 2as
Projectile: R = u²sin2θ/g, H = u²sin²θ/2g
Collision: v₁' = (m₁–em₂)/(m₁+m₂)u₁ + (1+e)m₂/(m₁+m₂)u₂
Rotation: τ = Iα, KE = ½Iω², L = Iω
⚡ GATE Tips
- Always draw FBD before writing equations — 50% of mistakes happen here
- In collision problems, check if momentum AND energy are simultaneously conserved (elastic = both, inelastic = only momentum)
- For rigid body rotation about a fixed axis, parallel axis theorem: I = I_cm + md²
🟡 Standard — Regular Study (2d–2mo)
Standard content for students with a few days to months.
Kinematics of Particles
Kinematics describes motion without considering its causes. Rectilinear motion uses:
- Position: x(t)
- Velocity: v = dx/dt
- Acceleration: a = dv/dt = d²x/dt²
Integration gives: v = u + at, s = ut + ½at², v² = u² + 2as
Projectile motion decomposes into:
- Horizontal: aₓ = 0 → x = u cosθ · t
- Vertical: aᵧ = –g → y = u sinθ · t – ½gt²
Common mistake: Students forget that maximum range (R = u²/g) occurs at θ = 45° only for level ground. For elevated target, angle differs.
Newton’s Laws and Force Analysis
First Law (Inertia): Body continues at rest/uniform motion unless acted upon by external force.
Second Law: F = ma (vector equation — resolve components)
Third Law: Action–reaction pairs act on different bodies.
Free Body Diagram (FBD) — Critical for GATE
- Isolate the body
- Show ALL external forces with arrows
- Never show internal forces or reaction forces on other bodies
Work-Energy Theorem
Work done by all forces = Change in kinetic energy:
W_total = ½mv² – ½mu²
For conservative forces, work is path-independent and W = –ΔPE.
Gravitational spring potential energy:
- PE_gravity = mgh (height measured from chosen datum)
- PE_spring = ½kx² (x = displacement from natural length)
Conservation of mechanical energy: E_total = KE + PE = constant (no friction/drag)
Impulse-Momentum Theorem
Impulse J = ∫F dt = F_avg · Δt = Δp (change in momentum)
For impulse of constant force: J = F·Δt
Key insight: Average force during collision = Δp/Δt. Higher Δt → lower average force (why airbags work).
Conservation of Momentum
Valid when net external force = 0:
Σ p_initial = Σ p_final
This is fundamental in collision analysis and rocket propulsion.
Collisions in One Dimension
Coefficient of restitution: e = relative speed of separation / relative speed of approach
- e = 1: Perfectly elastic (KE conserved)
- e = 0: Perfectly inelastic (bodies stick, maximum KE loss)
- 0 < e < 1: Partially inelastic (most real collisions)
Velocities after collision:
v₁ = [(m₁ – em₂)u₁ + (1+e)m₂u₂] / (m₁+m₂)
v₂ = [(m₂ – em₁)u₂ + (1+e)m₁u₁] / (m₁+m₂)
Lost KE in perfectly inelastic collision: ΔKE = ½μ(v₁ – v₂)²(1 – e²), where μ = m₁m₂/(m₁+m₂)
Rigid Body Rotation
Angular kinematic equations (analogous to linear):
- ω = ω₀ + αt
- θ = ω₀t + ½αt²
- ω² = ω₀² + 2αθ
Moment of inertia depends on axis of rotation:
- I about any axis = I_cm + md² (parallel axis theorem)
- Thin rod (about center): I = mL²/12; about end: I = mL²/3
- Solid cylinder/disc: I = mR²/2
- Solid sphere: I = (2/5)mR²
Torque and angular momentum:
- τ = Iα
- L = Iω (angular momentum)
- τ = dL/dt ( rotational analogue of F = dp/dt)
Work-Energy for rotation:
- W = τθ
- KE_rot = ½Iω²
- Power P = τω
Example Problem
A block of mass 2 kg slides down a 30° incline (μ = 0.3) from height 5 m. Find its speed at the bottom.
Solution:
- Height h = 5 m, angle θ = 30°, μ = 0.3
- Forces along incline: mg sinθ – f = ma
- Normal force N = mg cosθ
- Friction f = μN = μmg cosθ
- So: mg sinθ – μmg cosθ = ma
- a = g(sinθ – μ cosθ) = 9.81(0.5 – 0.3×0.866) = 9.81(0.5 – 0.2598) = 9.81×0.2402 = 2.356 m/s²
- Using v² = u² + 2as, s = h/sinθ = 5/0.5 = 10 m
- v² = 0 + 2×2.356×10 = 47.12 → v = 6.86 m/s
🔴 Extended — Deep Study (3mo+)
Comprehensive coverage for students on a longer study timeline.
Advanced Kinematics — Curvilinear Motion
For motion in a plane with curvilinear path, use normal and tangential components:
- Tangential acceleration: aₜ = d|v|/dt (changes speed)
- Normal acceleration: aₙ = v²/ρ (changes direction; ρ = radius of curvature)
- Total acceleration: a = √(aₜ² + aₙ²)
For circular motion (ρ = R = constant):
- aₙ = v²/R = ω²R
- In uniform circular motion: aₜ = 0, a = aₙ only
Variable Mass Systems — Rocket Propulsion
Rocket equation (Tsiolkovsky):
- Thrust = v_e · (dm/dt) where v_e = exhaust velocity relative to rocket
- Net external force on rocket: F_ext = M(dv/dt) + v_e(dM/dt)
- For rocket in gravity-free space, F_ext = 0: M(dv/dt) = –v_e(dM/dt)
GATE Tip: Variable mass problems require careful identification of system boundary. The expelled/added mass is NOT part of the main system when applying F = ma.
Impulse-Momentum in 2D and 3D
Impulse-momentum theorem is vector-valued:
- J = Δp = p_final – p_initial
- Components: Jₓ = Δpₓ, Jᵧ = Δpᵧ, J_z = Δp_z
- In 2D collisions, both x and y momentum components conserve independently
Oblique Collisions
For off-center (oblique) collisions:
- Resolve velocities into normal and tangential components
- Along tangent: velocity components are unchanged (no impulsive force in tangent direction)
- Along normal: apply 1D collision formula using e
- Reconstruct final velocity vectors from new normal + unchanged tangential components
System of Rigid Bodies
Energy methods vs. momentum methods:
| Method | Conservative Forces | Non-conservative/Impulsive |
|---|---|---|
| Work-Energy | ΔKE = W_net | ΔKE = W_non-conservative |
| Momentum | Σp conserved only if F_ext = 0 | Apply impulse equations |
Angular impulse-momentum: ∫τ dt = ΔL (angular impulse = change in angular momentum)
Radius of Gyration
Defined by k such that I = mk². Useful when tables give k instead of I.
Rolling Motion (No Slip)
Condition: v_cm = ωR (translational and rotational linked)
Kinetic energy of rolling:
- KE_total = ½m v_cm² + ½I_cm ω²
- Substituting ω = v_cm/R: KE = ½mv_cm²(1 + I/(mR²))
- For solid cylinder (I = mR²/2): KE = ¾mv_cm²
- For hollow cylinder (I = mR²): KE = mv_cm²
Acceleration down incline (no slip):
- a = (g sinθ) / (1 + I/(mR²))
- Solid sphere: a = (5/7)g sinθ
- Hollow sphere: a = (3/5)g sinθ
- Solid cylinder: a = (2/3)g sinθ
GATE Common Mistake: Students often confuse the moment of inertia formula for different objects. Always derive I for the given axis, or use the parallel axis theorem correctly.
Damping and Forced Oscillations (Rotational)
For torsional vibrations:
- Equation: I·d²θ/dt² + c·dθ/dt + k·θ = T(t)
- Damping ratio: ζ = c/(2√(Ik))
- Critical damping: c_cr = 2√(Ik); ζ = 1
- Natural frequency: ω_n = √(k/I)
GATE Exam Strategy — Dynamics
Question types to expect:
- Kinematics graph problems — area under a-t, v-t graphs
- Block-on-incline — friction, energy, acceleration
- Collision — find e or final velocities (1D)
- Rotational KE and moment of inertia — composite bodies
- Projectile from height — maximum range, time of flight
Common GATE mistakes to avoid:
- Using g = 10 m/s² instead of 9.81 when precision matters
- Mixing up work-energy and conservation of momentum conditions
- Incorrectly applying parallel axis theorem
- Forgetting sign conventions for PE in energy conservation
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